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Silvermane

Silvio Manfredi Fighting Excellent Agility Good Strength Incredible Endurance Amazing Reason Excellent Intuition Good Psyche Excellent Health 120 Karma 50 Resources Good Popularity -1 Powers Body Armor: Silvermane’s exoskeleton gives him Incredible pretection vs physical attacks and Remarkable vsenergy, acid

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Silver Samurai

Kenuichio Harada Fighting Remarkable Agility Excellent Strength Excellent Endurance Incredible Reason Good Intuition Excellent Psyche Excellent Health 110 Karma 50 Resources Good Popularity -20 Powers Tachyon Field: The Silver Samurai can summon an extremly powerful energy field. The focus of

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Siena Blaze

Siena Blaze Fighting Good Agility Remarkable Strength Good Endurance Incredible Reason Typical Intuition Good Psyche Typical Health 90 Karma 22 Resources Typical Popularity 0 Powers Electro-magnetic energy generation at Unearthly ability. Siena can generate the same type of energy that

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Sidewinder

Seth Voelker Fighting Good Agility Good Strength Typical Endurance Excellent Reason Excellent Intuition Typical Psyche Good Health 46 Karma 36 Resources Excellent Popularity -3 Powers None Equipment Teleportation Cloak: Sidewinder can teleport by means of an electronic harness and cape

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Shriek

Sandra Deel Fighting Good Agility Remarkable Strength Typical Endurance Incredible Reason Typical Intuition Good Psyche Excellent Health 86 Karma 36 Resources Poor Popularity 0 Powers Sonic Blasts: Incrdible Sonic or Force. Shriek can also point towards the ground and fire

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Shocker

Herman Schultz Fighting Typical Agility Excellent Strength Typical Endurance Excellent Reason Good Intuition Good Psyche Typical Health 52 Karma 26 Resources Typical Popularity -5 Powers None Equipment Body Armor: Shocker wears padded armor. This provides him with Good protect from

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Shinobi Shaw

Fighting Good Agility Typical Strength Typical Endurance Good Reason Excellent Intuition Typical Psyche Good Health 32 Karma 36 Resources Amazing Popularity 10 Powers Density Manipulation-Self: Amazing power to alter his own density, increasing or decreasing it as desired. Power Stunts

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Shadowking

Amahl Farouk Fighting Typical Agility Typical Strength Good Endurance Excellent Reason Good Intuition Good Psyche Monstrous Health 42 Karma 95 Resources Remarkable Popularity -30 Powers Astral Projection: The Shadow King has Class 3000 Astral Projection with a world-wide range, and

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Sentry – Kree

Model Number Varies Fighting Excellent Agility Excellent Strength Monstrous Endurance Unearthly Reason Typical Intuition Poor Psyche Poor Health 215 Karma 14 Resources Not Applicable Popularity 0 Powers Invulnerabilities: Immune to psionics, mental attacks, poison and disease. Body Armor: Amazing protection

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Sentinels Prime Sentinel

Fighting Remarkable Agility Remarkable Strength Amazing Endurance Unearthly Reason Excellent Intuition Excellent Psyche Good Health 210 Karma 50 Resources Not Applicable Popularity Not Applicable Powers Bionic Enhancements: Unlike the other Sentinels, a Prime Sentinel is human enhanced by robotics, gaining

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