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Force Fields

Force Fields are a common form of defense encountered in combat, and range from the personal to the projected. Force Fields protect as Body Armor, but are primarily effective against Energy attacks at the listed level, and are – 10

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Posted in Players Book Powers

Dynamic Sorcery

Dynamic Sorcery: This power allows the magic user access to a variety of low-level magical cantrips and spells. Only one spell may be active per turn. Typical Power Rank Cantrips: School Spell Name Brief Description Abjuration Resistance: Subject gains +1cs

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Hyper-Leaping

The hero can jump great distances. By repeated leaps, the hero can rapidly cover large distances. This Power’s minimum rank is +1CS greater than the hero’s Strength rank. If a lower rank is initially rolled, it must be raised to this level. Innate safeguards in this

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Absorption Power

The hero with this Power may absorb a certain specific type of damage (for example, fire-based damage, energy damage, or kinetic (physical) damage). Any attacks made in the specified mode inflict no damage; rather the damage is absorbed, healing existing damage and even temporarily raising the individual’s

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Posted in Players Book Powers