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Starshine I

Starshine I Landra Fighting Remarkable Agility Incredible Strength Incredible Endurance Monstrous Reason Excellent Intuition Good Psyche Good Health 185 Karma 40 Resources Amazing Popularity 10 Powers None Equipment Armor: All of Starshines powers derive from her armor. Body Armor: Offers

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Starshine II

Starshine II Brandy Clark Fighting Excellent Agility Incredible Strength Incredible Endurance Monstrous Reason Typical Intuition Typical Psyche Typical Health 175 Karma 18 Resources Amazing Popularity 10 Powers None Equipment Armor: All of Starshines powers derive from her armor. Body Armor:

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Stellaris

Stellaris Destroyer of Celestials Fighting Remarkable Agility Excellent Strength Good Endurance Remarkable Reason Excellent Intuition Typical Psyche Typical Health 90 Karma 32 Resources Incredible Popularity 0 Powers None Equipment Living Armor: All of Stellaris’s abilities and powers stemmed from her

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Stepford Cuckoo’s

Stepford Cuckoo’s Celeste, Phoebe and Mindee Esme (deceased), Sophie (deceased) Fighting Typical Agility Typical Strength Poor Endurance Excellent Reason Excellent Intuition Remarkable Psyche Incredible Health 32 Karma 90 Resources Poor Popularity 0 Powers Telepathy: Remarkable Puppetry: Excellent Mental Probe: Remarkable

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Stick

Stick Unknown Fighting Amazing Agility Remarkable Strength Good Endurance Remarkable Reason Typical Intuition Unearthly Psyche Monstrous Health 120 Karma 181 Resources Poor Popularity 0 (25 with Martial Artists) Powers Proximity Sense. Unearthly rank combat sense. Stick could not be blindsided,

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Stinger I

Stinger I Unknown Fighting Typical Agility Typical Strength Poor Endurance Good Reason Poor Intuition Typical Psyche Typical Health 26 Karma 16 Resources Poor Popularity -5 Powers Electrical Generation: Can fire bolts and shocks (touch) of Remarkable damage electricity with a

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Stinger III

Stinger III Cassandra Lang Fighting Good Agility Excellent Strength Typical Endurance Good Reason Excellent Intuition Excellent Psyche Excellent Health 46 Karma 60 Resources Good Popularity 20 Powers Wing Implants: Stinger can fly on wings extending from her back at Good

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Stingray

Stingray Walter Newell Fighting Good Agility Remarkable Strength Amazing Endurance Incredible Reason Excellent Intuition Good Psyche Good Health 130 Karma 40 Resources Remarkable Popularity 20 Powers None Equipment Exoskeleton Suit: All powers come from the suit. Powers granted by the

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Stonewall

Stonewall Louis Hamilton Fighting Good Agility Typical Strength Excellent Endurance Remarkable Reason Typical Intuition Typical Psyche Typical Health 66 Karma 18 Resources Typical Popularity 0 Powers Immovability: Stonewall can hold himself to the ground with Remarkable strength. He can only

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Storm

Storm Ororo Munroe Fighting Remarkable Agility Remarkable Strength Typical Endurance Amazing Reason Good Intuition Remarkable Psyche Remarkable Health 116 Karma 70 Resources Good Popularity 0 Powers Weather Control: Monstrous Flight: Excellent, up to 5 passengers Protection from the weather: Amazing

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