Body Armor: Crimson Commando’s costume provides Excellent protection from physical attacks and Good protection from heat and cold.
Daggers: He carries four steel daggers in sheaths behind his neck. These do Good damage and can be thrown accurately up to 20’.
Revolver: .454 Casull with 5-bullet cylinder. It has Typical range. He carries three armor-piercing (10 points damage) and two rubber bullets (Good Slugfest damage) in the cylinder.
Utility Belt: Ten pouches carry a variety of useful items. The belt buckle conceals a 50’ reel of fine wire and a hook. Other items carried include:
Flash grenades: Amazing intensity; Endurance FEAT or -4CS to all rolls.
Incendiary grenade: Typical intensity.
Mini-torch: Remarkable intensity flame 10 inch range.
Plastic explosive: Incredible damage to a single target/area. Also equiped with a timer that can be set for 24 hours.
Smoke bomb: Excellent intensity, covers 1 area.
Tear gas: Typical intensity, covers 1 area.
Other items include, money, lockpicks, skeleton keys
Martial Arts B, C, and E, Wrestling, Thrown Objects, Acrobatics, Tumbling, Marksmanship, Espionage/Detection, Weapons Mastery, Tracking. Multi-lingual (German and Russian)
Stonewall, Super Sabre, Freedom Force, Brotherhood of Evil Mutants, Project: Wideawake