Fighting Remarkable
Agility Excellent
Strength Remarkable
Endurance Remarkable
Reason Good
Intuition Good
Psyche Good

Health 110
Karma 30
Resources Good
Popularity -10


Bio-Vampirism: Remarkable ability to absorb the life force of a victim. Victims can resist this effect by making a Psyche FEAT. Success means the victim repels Bloodscream’s attack or resists his powers. Victims are withered to a mummy-like state as they bleed uncontrollably from whatever point Bloodscream touches. A victim may survive by means of an Endurance FEAT or if Bloodscream purposefully leaves him alive. Note that, while most victims are left with a red scar in the shape of Bloodscream’s handprint, mutants are immune to this scarring. The absorbed life force gives Bloodscream these powers:
Healing: He can recover lost Health by adding the victim’s Health to his.
Mind Control: He has Excellent control over the minds of any human he has caused to bleed.
Invulnerability to Metal: Bloodscream cannot be harmed by any weapon forged by a mortal being. However, he can be harmed by metal forged by magic or by supernatural or divine beings.
Regeneration: Remarkable

Bloodscream is unaffected by sunlight, crosses, and other standard vampiric banes.


Bloodscream must be able to touch his victim’s skin in order for his power to work.


Martial Arts B C E


Roughhouse, General Nguyen Ngoc Coy


Bloodscream is a dour, pragmatic man. He is an opportunist whose sole joy is using his powers to terrify others and make himself rich. He uses formal, somewhat archaic speech.

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