Origin: Normal Human
Ethnicity: Any
Stats:
- Fighting: Good 10
- Agility: Good 10
- Strength: Good 10
- Endurance: Excellent 20
- Reason: Typical 6
- Intuition: Good 10
- Psyche: Good 10
Health: 50
Karma: 26
Initiative: 0
Powers:
- None
Talents:
- Military
- Guns
- Explosives
Gear:
- AIM-Zytron-174; 500 Level A Haz-mat Underlay: Amazing protection from radiation, toxins, corrosives, fire& heat, electricity. Provides Amazing protection to senses.
- AIM-IASGO-517 (Individual Armor System for Ground Operations) Body Armor provides Remarkable protection from physical attacks and Remarkable protection from energy attacks. Heavy weave causes -1cs to Agility and -1cs to Fighting when used.
- AIM belt tool kit. Used to aid in electronics work. Contains various Phillips and Flathead screwdrivers, wrenches, drill bits and other implements. Inside the base are multi-line analyzers and other electrical analysis gear.
- AIM PP MK XI Standard Issue Plasma Pistol
- Range: 5 areas
- Normal Damage: Incredible 36 points, energy
- Rate of Fire: 1 shot/round. 9 shots/Pack
- May be fired with one hand. Excellent strength materials.
- Unstable PPC core: On a roll of 1 the power-pack will overload the heat sinks and will hit critical mass within 1-10 rounds. At this point it will shutdown and dump the internal stabilization rods dealing 10 points of damage to anyone holding the weapon, roll as GD energy damage for intensity.
- AIM A-1134 Gorgon Assault Rifle:
- Range: 5 areas.
- Normal damage: Incredible 36 points, energy
- Rate of Fire: 1 burst/round. 20 bursts/clip.
- Requires two hands to fire. Good strength material. A burst may hit up to three adjacent targets on a yellow FEAT roll.
One in every 5 man team carries one of the following:
- AIM Stonewall 9000-T: Portable Tele-porter.
- Medium size, requires 1 turn to set up.
- Limited Battery, field consumes 1 energy charge/round, 5 energy charges/pack.
- Can transport all matter in a 5 foot radius as Rank: Amazing Teleportation.
- AIM A-920 Mako Gatling Laser:
- Range: 10 Areas
- Normal Damage: 46 points, energy
- Rate of Fire: 1 burst/round
- Number of Shots: 20 bursts/pack
- Requires two hands to fire.
- Inflicts Amazing energy damage, S&T.
- Bursts hit all in target area.
- Uses no ammo, operates on power pack.
- Typical strength material.