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Dynamic Sorcery

Dynamic Sorcery: This power allows the magic user access to a variety of low-level magical cantrips and spells. Only one spell may be active per turn. Typical Power Rank Cantrips: School Spell Name Brief Description Abjuration Resistance: Subject gains +1cs

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Hyper-Leaping

The hero can jump great distances. By repeated leaps, the hero can rapidly cover large distances. This Power’s minimum rank is +1CS greater than the hero’s Strength rank. If a lower rank is initially rolled, it must be raised to this level. Innate safeguards in this

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