Nightmare
None
Fighting Unearthly
Agility Class 1000
Strength Class 1000
Endurance Class 1000
Reason Unearthly
Intuition Unearthly
Psyche Class 1000
Health 3100
Karma Not Applicable
Resources Not Applicable
Popularity Not Applicable
Powers
Immortality: He can never be truly killed until all dreaming beings have died.
Apparition: Class 1000 magical ability of phasing.
Astral Theft: Class 1000 control over the soul’s of sleepers.
Image projection: Class 1000 visions.
Scrying: various scrying spells of Monstrous effectiveness.
Force Field vs. Magic: Monstrous
Bands: Monstrous strength.
Eldritch Attack: Monstrous blasts of pure magical force.
Illusion Casting: Class 1000
Reality Alteration: As the ruler of the Dream Dimension, Nightmare has the Class 1000 ability to spontaneously reshape any aspect of it.
Other Spells: All at Monstrous rank.
Equipment
Nightmare’s Wand: +1CS to Agility when resolving magical atacks. He can also create a Class 1000 “maze of confinement”.
Steed: Nightmare rides a black demonic unicorm with the following powers and abilities:
Fighting Excellent
Agility Excellent
Strength Remarkable
Endurance Excellent
Reason Poor
Intuition Feeble
Psyche Poor
Health 90
Karma 10
Powers
Apparition: Monstrous
Dimension Travel: Monstrous
Flight: Monstrous
Limitation
Nightmare is only tangible to sleepers. He is intangible and powerless when facing conscious beings. He can be harmed by the “Eye of Agomotto”.
Talents
Mystic Background, Occult Lore
Contacts
None
History