Identity: Dr. Harold Dunnam
Origin: Altered Human
- Fighting: Good 8
- Agility: Good 8
- Strength: Typical 5
- Endurance: Amazing 46
- Reason: Incredible 36
- Intuition: Remarkable 26
- Psyche: Incredible 36
Resources: Typical 5
- Resistance to Fire and Heat, Rank: Monstrous 75
- Limitation: Although he resists Fire and Heat, his body is charred and smells of burnt flesh.
- Fire Generation, Rank: Monstrous 75
- Breath of Fire: Shoots a sustainable stream of magma from his mouth. It fires in a cone that can hit all within the affected areas.
- Magma Lake: Can fill an area with five pools of lava. The pools remain for up to 5 rounds. Anyone slammed near the affected area must roll an Incredible agility feat to not land in them.
- Heat Aura: A non visible heat aura surrounds Napalm it does Incredible heat damage 36, this can be raised to MN Rank with a power feat.
- Life Support, Rank: Monstrous 75
- Mesmerism and Hypnosis
- Full Body 9-ply kevlar backed by Type C Beta Cloth with composite ceramic impact plates provides Remarkable protection from physical attacks.
- Napalm’s helmet: Unique equipment. Napalm has no vocal chords, his mask allows him to subvocalize and communicate with his teammates. Also allows him Rank: Incredible 36 protection from toxins.
Known Affiliations: Memeber of The Killer Four
Occupation: Mercenary, Psychiatrist.