Resources Not Applicable
Enhanced Senses: Monstrous
Overloading them reduces his Intuition by -1CS.
Any FEAT against specific attacks are -2CS.
He can also track by a specific odor with Monstrous ability.
Radarsense- Up to 3 areas away.
Light conditions do not affect him. He is blind like Daredevil.
Rapid movements or chaotic conditions reduce this power and his Intuition by -2CS.
He cannot be blindsided.
Telelocation: Hellspawn has the Unearthly ability to locate Daredevil. This power can not locate anything else.
Invisibility: Hellspawn has Good defense against Daredevil’s ‘Radar Sense’. He must remain motionless for to maintain invisibility.
Claws: Capable of inflicting Excellent edged damage
Clubs: Made of his bone, they have Incredible material strength. They can be thrown for Excellent damage. He may ricochet off of multiple surfaces and return to him with a successful Agility FEAT.
Hellspawn is blind. he is unaffected by light conditions and attacks, visual illusions, or hypnosis.
Acrobatics, Tumbling, Weapon Specialist: Clubs
One of Daredevil’s enemies — The red, horned, demon.