Viper Stings: Copperhead employs gauntlets which can fire a single burst of Remarkable electrical Energy damage, or a barrage of three blasts of Good Energy damage. Copperhead receives a +2CS for each blast when firing a burst of three. After six blasts, Copperhead must spend two rounds recharging his gauntlets by absorbing power from a battery unit in his belt.
Body Armor: Copperhead’s metallic costume provides him with Excellent Body Armor against physical and electrical attacks.
Copperhead has the Guns talent, which applies to his current weaponry. He also has the Leadership talent.
Copperhead has several criminal contacts in the New York area. He is a killing agent and infiltrator for Viper II.
A ruthless villain who first attempted to make a name for himself by taking on the Human Fly, Copperhead has since decided to become part of a team. Like his namesake (and several other members of the Serpent Society), Copperhead prefers to strike suddenly and without warning whenever possible.