Captain Marvel Jr

Freddy Freeman

Fighting Incredible
Agility Remarkable
Strength Monstrous
Endurance Amazing
Reason Good
Intuition Remarkable
Psyche Good

Health 195
Karma 70
Resources Good
Popularity 50

Powers

Power of Shazam: Freddy Freeman’s human body has been super-charged with the magical energy of the Godwave. These powers are described below:
Cosmic Awareness: Excellent understanding of the divine interactions with the mortal world. He is acting as an emmisary for humanity against entities from magical realms whom are friendly, and a guardian against those who are not.
Total Memory: Recall knowledge and facts that he normally should not and/or would not normally know with Monstrous ability.
Dimension Travel: This can only be used to travel to the Rock of Eternity at Remarkable rank. The Rock of Eternity is a nexus of power in a nearby realm of existance that channels power to anyone utilizing the power of the wizard, Shazam. As to whether he can travel to other dimensions or locations using the Rock is currently unknown.
True Flight: Captain Marvel Jr can attain Unearthly airspeed
Hyper-Speed: He has the ability to sharpen his awareness and increase his temporal flow at Amazing rank, appearing to move faster than humanly possible.
True Invulnerability: When transformed Captain Marvel Jr has Monstrous protection from all physical and energy damage.
Resistances: He possesses Unearthly resistance to Disease and Toxins.
Self-Sustenance: Captain Marvel Jr is sustained by the mytical energies coursing thoughn his body. He does not require food or sleep and can go for extened periods without breathing.
Alter Ego: By speaking the magic word, “Captain Marvel,” he summons a magical bolt of lightning that supercharges and transforms him. Since the bolt strikes wherever he is standing when he says the word, anyone at ground zero is damaged by Incredible lightning. Freddy and Captain Marvel Jr. are immune to any damage from this lightning. This also causes Captain Marvel Jr. to revert back to Freddy Freeman who has the following abilties.
Fighting Typical
Agility Poor
Strength Poor
Endurance Good
Reason Good
Intuition Good
Psyche Excellent

Health 24
Karma 40

Limitation

Lightning attacks that cause Shift-X damage in a single round cause Captain Marvel to revert back to Billy Batson.
Captain Marvel Jr. cannot say “Captain Marvel” or he’ll revert back to Freddy Freeman.
Freddy Freeman must use crutches to walk.

Talents

Student

Contacts

Captain Marvel, Mary Marvel, Minuteman, Bulletman, STAR labs

History

Freddy Freeman was good at everything he did. He was a school athlete, scholar, popular with the girls, etc. He had everything going for him, until the villain known as Captain Nazi crippled him, and killed his grandfather. Freddy would have died too, if Mary and Billy had not saved his life, and petitioned Shazam to give him a part of the Marvel power.

As Captain Marvel Jr., Freddy really enjoys his powers. In his normal ID, he is a cripple, so being Captain Marvel Jr. is a preferred alternative. He often has to be told to power down by Billy or Mary, because if it were up to him, he’d stay Captain Marvel Jr. all the time. He is appreciative of his gift however, and mostly respects that he has to use it in limited amounts so the other Marvels can operate. Freddy is definitely a hot-head, quick to temper, and is obnoxiously sure of himself. His grandfather brought him up with good morals however, as Freddy is not a bad guy. He usually knows what the right thing to do is, and tries to do it. He wanted to kill Captain Nazi for what the villain did to him and his grandfather, but has since realized that this would be wrong. He has the hots for Mary, and sees her as someone special – not like the other girls he used to date. Billy does not approve of his attempts to get together with his sister, however. Freddy is slowly coming to the realization that his “Marvel Family” is the only family he has left, and they are more important to him than he has so far admitted.

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Posted in DC Heroes